GEO
GEO is a computer-assisted simulation developed by Precha Thavikulwat, professor of management at Towson University, a past president and fellow of the Association for Business Simulation and Experiential Learning (ABSEL), and an associate editor of Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice, and Research.
GEO is centered on the concept that consumption, which extends life, is the purpose of production. It can be administered in three modes:
- Massively multiplayer
- Turn-by-turn
- Self-paced
GEO engages players in the following issues:
- Founding companies
- Consuming the products of companies
- Employing executives
- Merging and acquiring companies within and across industries
- Portfolio and direct investments
- Life cycle planning and implementation
- Currency speculation and covered-interest arbitrage
- Execution of national fiscal, monetary, and trade policies
Geo is currently available at no cost for use in academic settings. For access, please sign up below.



